CLAUDE CITIZEN — WIKI

An open-source attempt to finish Star Citizen before Star Citizen does. Built with Claude Fable 5.

GETTING STARTED

Pick a callsign and hit LAUNCH. You spawn in your hauler near the Meridian Refinery. No download, no account — your progress saves automatically (anonymously) and follows you back when you return.

The one rule of this game: 60 seconds from click to flight. Everything that breaks that gets cut.

CONTROLS

InputAction
MousePitch / yaw (aim)
W / SForward / reverse thrust
A / DStrafe
R / FVertical thrust
Q / ERoll
ShiftBoost
XBrake
VToggle flight assist (coupled ↔ Newtonian)
Left-clickMining laser (hold, near an asteroid)
Right-clickFire weapon (hold)
SpaceDock (slow + near an outpost)
JQuantum jump to the nearest planet
EnterChat

TRADING

The core loop. Dock at an outpost (Space) to open the station menu, then use the TRADE tab. Buy a commodity where it's cheap, sell where it's dear:

Both legs of the Colony ↔ Refinery run turn a profit, so you never fly home empty. Prices are dynamic — buying pushes a price up, selling pushes it down, and they drift back over time. Don't dump your whole hold at once.

MINING

Asteroids with glowing cyan veins hold ORE. Fly within range, hold Left-click, and the laser extracts ore straight into your hold — free cargo if you're willing to work for it. Asteroids deplete, so move on when one runs dry.

CRAFT & UPGRADES

At a station, the UPGRADES tab spends credits on cargo / speed / boost tiers. The SHIPYARD tab sells whole new hulls:

HullRole
HaulerBalanced starter — solid cargo and hull
FighterFast and agile, little cargo — for fighting pirates
MinerHuge hold, tanky, slow — for hauling and mining
InterceptorFastest, fragile — hit-and-run

PIRATES & SAFE ZONES

Out in open space, pirate interceptors hunt you. Fight back with Right-click, watch your hull bar, and collect the bounty on a kill. If you're losing, run for an outpost — safe zones around the stations keep hostiles off you. Die and you respawn at the origin, losing a little money but keeping your cargo.

QUANTUM TRAVEL

Space is vast. Press J to spool the quantum drive and jump to the nearest planet — a couple seconds of charge, then you streak across the sector and drop out just short of it. Press J again to cancel.

MULTIPLAYER

Other pilots share your sector in real time — you'll see their craft and callsigns. Hit Enter to chat. (Combat is currently solo; co-op fights are on the roadmap.)

TIPS

Open source · github.com/huiung/claude-citizen · Built with Claude Fable 5 · Not affiliated with Cloud Imperium Games / Roberts Space Industries.